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MAX Machine

1982 home computer

MAX Machine

1982 home computer

FieldValue
imageCommodore MAX Machine (shadow) (xparent bg).png
typeConsole / home computer
release_date
discontinued1982
cpu6510 @ 1.02 MHz
memory2 KB, 0.5 KB color RAM
graphicsVIC-II 6566 (320 x 200, 16 colors, sprites, raster interrupt)
soundSID 6581 (3x Osc, 4x Wave, Filter, ADSR, Ring)
osnone - optional MAX BASIC (Cartridge)
price
predecessorVIC-20
successorCommodore 64
akaUltimax, VC-10

MAX Machine (or simply MAX), also known as Ultimax in the United States and Canada and VC-10 in Germany, is a home computer designed and sold by Commodore International in Japan, beginning in November of 1982, a cousin to the popular Commodore 64, also sharing a lot of components with the C64. The Commodore 64 manual mentions the machine by name, suggesting that Commodore intended to sell the machine internationally; however, it is unclear whether the machine was ever actually sold outside Japan. When it was officially presented, in Tokyo, for the first time, it was named Commodore VICKIE.

The unit has a membrane keyboard and 2 KB of RAM internally and 0.5 KB of color RAM (1024 × 4 bits). It uses a television set for a display. It uses the same chipset and 6510 CPU as the Commodore 64, the same SID sound chip, and a MOS Technology 6566 graphics chip, a version of the VIC-II that powers the C-64 graphics for the MAX' static RAM. A tape drive could be connected for storage, but each cartridge had to implement its own cassette driver and protocol routines, so the tape could only be used by 2 of 24 released programs. The MAX also lacks the serial and user ports necessary to connect a disk drive, printer, or modem. The lack of any built-in operating system, not even a simple bootstrap OS, combined with the fact that all the software released for the platform are video games (besides a scaled down cartridge-based BASIC with no disk, modem, or printer support) positions the Max as a video game console rather than a home computer, despite sharing much of the Commodore 64's chipset. The MAX's 2KB of RAM also indicates it was intended as a games machine and not a personal computer. Even the Commodore PET, released five years earlier in 1977, had a minimum of 4K RAM, and rapidly 8K became the minimum. Even the VIC-20, heavily criticized for its minimal RAM, shipped with 5K of RAM.

Software is loaded from plug-in cartridges - turning on the MAX with no cartridge inserted yielded only a blank screen. Its ROM cartridge architecture was compatible with that of the C-64, so that MAX cartridges will work in the C-64. The MAX compatibility mode in C-64 was later frequently used for "freezer" cartridges (such as the Action Replay), as a convenient way to take control of the currently running program.

It was intended to sell for around US$200. Although the MAX had better graphics and sound capability, Commodore's own VIC-20, which sold for around the same amount, was much more expandable, had a much larger software library, and had a better keyboard—all of which made it more attractive to consumers. The MAX never sold well and was quickly discontinued.

MAX Machine software

Commodore MAX BASIC manual and cartridge for Commodore MAX Machine

MAX Machine software list was limited, with a few game ports of popular arcade games.

TitleYearDeveloper
*Omega Race*1982Commodore Japan
*Wizard of Wor*1982Commodore Japan
*Kick Man*1982Midway Games
*Avenger*1983Commodore Japan
*Jupiter Lander*1982HAL Laboratory
*Super Alien (Heiankyo Alien)*1982Commodore Japan
*Radar Rat Race*1982Commodore Japan
*Road Race (Night Driver)*1982HAL Laboratory
*Mole Attack*1982HAL Laboratory
*Clowns*1982Commodore Japan
*Money Wars*1982HAL Laboratory
*Poker*
*Gorf*1983Commodore Japan
*Billiards*1983HAL Laboratory
*Pinball Spectacular (Bomb Bee)*1983HAL Laboratory
*Bowling* (3511)1983HAL Laboratory
*Slalom* (3512)1983HAL Laboratory
*Le Mans*1982HAL Laboratory
*Sea Wolf*1982Commodore Japan
*Mini Basic I* (limited instructions, no tape support)
*Max Basic* (compliant with CBM BASIC V2.0 and can use tapes)
*Music Composer*1982Andy Finkel
*Music Machine*1982Commodore Japan
*Speed Math and Bingo Math*1982
*Visible Solar System*1982Commodore Japan

References

References

  1. RaYzor. (2014-11-06). "Commodore MAX Machine -- elusive and with good reason.".
  2. "Commodore 1982 Annual Report".
  3. "MAX Machine / Ultimax / VC-10".
  4. The C= guy, Robby. (2011). "The odd one out… the MAX Machine".
  5. "VICKIE BASIC report from MOS Tech.".
  6. Zimmerman, Bo. (2024-05-22). "Commodore MAX Machine Game Console : Meet my friend Max.".
  7. (2018-01-21). "The Ultimax/Max Machine, The 64GS, The 64CGS". The Secret Weapons of Commodore.
  8. "Commodore MAX".
  9. 山崎功『家庭用ゲーム機コンプリートガイド』主婦の友インフォス情報社、2014年、p.30
  10. "Commodore MAX Machine".
  11. [https://www.c64-wiki.de/wiki/Slalom_(Ultimax) Slalom (Ultimax)]
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