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Comparison of 3D computer graphics software
None
None
3D computer graphics software refers to packages used to create 3D computer-generated imagery.
General information
Current software
This table compares elements of notable software that is currently available, based on the raw software, with no added plug-ins.
| Application | Latest release date | ||||
|---|---|---|---|---|---|
| and version | Developer | Platforms | Main uses | License | |
| 3ds Max | 2024-10-16 | ||||
| v 2025.3 | Autodesk | Windows | Modeling, animation (video games and films only), FX simulation, lighting, rendering | ||
| AC3D | 2022-04-27 | ||||
| v 9.0 | Inivis | Linux, macOS, Windows | Modeling | ||
| Alibre Design | 2022-08-03 | ||||
| v 25 | Alibre, LLC | Windows | Computer aided design | ||
| AutoCAD | 2022-03-28 | ||||
| v 2023 | Autodesk | macOS, Windows | 2D computer aided design, 3D modeling, basic rendering, rudimentary animation (of camera, not objects) | ||
| Blender | 2024-08-20 | ||||
| v 4.2.1 | Blender Foundation | Windows, macOS, Linux, BSD, Solaris, AmigaOS 4, MorphOS | 2D–3D cartoon animation, lighting, modeling, node based material creation, texturing, 3D texture painting, UV mapping, rendering (internal, external, 3D anaglyph and VR), 3D rigging and animation, sculpting, visual 3D effects, basic post-production video editing, motion tracking, Python scripting, fluid simulation, particles, physics, compositing | ||
| Carrara | 2013-08-26 | ||||
| 8.5.1.19 | Daz 3D | Windows, macOS | Animation, modeling | ||
| Cheetah 3D | 2021-02-20 | ||||
| v 7.5.1 | Martin Wengenmayer | macOS | Animation, modeling, rendering | ||
| Cinema 4D | 2022-04-20 | ||||
| S26 | Maxon | macOS, Windows, Amiga OS | Animation, lighting, modeling, visual 3D effects, rendering, simulation | ||
| CityEngine | 2018-09-18 | ||||
| v 2018.1 | Esri | macOS, Windows, Linux | Procedural Modeling of 3D Cities | ||
| Cobalt | 2020-02-04 | ||||
| v11 | Ashlar-Vellum | macOS, Windows | Modeling, computer aided design, animation | ||
| DesignSpark Mechanical | 2020-07-20 | ||||
| v5.0 | SpaceClaim, RS Components | Windows | Modeling, computer aided design, rapid prototyping, 3D printing | ||
| Electric Image Animation System | 2013-06 | ||||
| v9.1.0 | EIAS3D | macOS, Windows | Animation, lighting, rendering, film, television, visual 3D effects | ||
| FreeCAD | 2024-01-08 | ||||
| v 0.21.2 | Jürgen Riegel, Werner Mayer, Yorik van Havre | macOS, Windows, unix, Linux | CAD, FEA with Calculix, Python scripting, parametric design, robot simulation, CAM, BIM, import and export | ||
| form-Z pro/jr/free | 2020-02-? | ||||
| 9.0.2 | Autodessys, Inc. | macOS, Windows | Animation, modeling, lighting, rendering, fabricating, set design | ||
| Hexagon | 2018-02-16 | ||||
| 2.5.2.109 | Daz 3D | Windows, macOS | Subdivision modeling, UV mapping | ||
| HiCAD | 2017-02-13 | ||||
| v HiCAD 2017 | ISD Software und Systeme | Windows | 2D/3D modeling, computer aided design, Automatic drawing generation, BIM, animation, HELiOS PDM integration, API scripting | ||
| Houdini | 2024-05-31 | ||||
| v 20.5 | Side Effects Software | Windows, macOS, Linux | Animation, lighting, modeling, visual 3D effects | ||
| iClone | 2019-12-17 | ||||
| v 7.71.3626.1 | Reallusion | Windows | Animation, film and television previz, videogame asset creation, lighting, visual 3D effects | ||
| Inventor | 2021-01 | ||||
| v 2021.2.1 | Autodesk | Windows | Modeling, computer aided design, rapid prototyping, 3D printing | ||
| LightWave 3D | 2020-08-07 | ||||
| v 2020.0.2 | LightWave Digital | macOS, Windows, Amiga OS | Modeling, animation, lighting, rendering, film and television previz, videogame asset creation | ||
| MASSIVE | |||||
| v 3.5 | Massive Software | Windows, Linux | Artificial intelligence in models | ||
| Maya | 2024-08-13 | ||||
| v 2025.2 | Autodesk | Windows, macOS, Linux | Modeling, NURBS modeling sculpting, rigging, skinning, retargeting, animation, lighting, rendering, Bifrost fluids, Python scripting, Bifrost ocean simulation system, UV mapping, MASH procedural effects, time and graph editor, Arnold renderer, color management polygon modeling, visual 3D effects | ||
| Metasequoia | 2022-12-23 | ||||
| 4.8.4b | tetraface Inc. | Windows, macOS | Modeling | ||
| Modo | 2022-06-21 | ||||
| 16v2 | The Foundry | macOS, Windows, Linux | Modeling, animation, rendering | ||
| Mudbox | 2022-04-18 | ||||
| 2023 | Autodesk | macOS, Windows, Linux | Lighting, sculpting (the deformation of the model) | ||
| OpenSCAD | 2021-01-31 | ||||
| v 2021.01 | Marius Kintel, Claire Wolf | macOS, Windows, Unix, Linux | CAD, scripting, parametric design, CSG | ||
| PTC Creo (former Pro/Engineer) | 2020 | ||||
| v 7.0 | PTC | Windows, HP-UX, Unix | Modeling, computer aided design | ||
| Remo 3D | 2025-09-10 | ||||
| v 3.2.1 | Remograph | Windows, Linux | Modeling, virtual reality, real-time modeling, video game creation, computer aided design | ||
| Rhinoceros 3D | 2020-12-08 | ||||
| v 7 | McNeel | Windows, macOS | Modeling, computer aided design, scripting with Grasshopper, many plug-in for simulation, CAM, BIM, rendering, and more | ||
| Salome | 2020-12-01 | ||||
| v 9.6 | Open Cascade EDF CEA | Windows, Unix, Linux | CAD, scripting, parametric design, CSG, meshing, pre-post for CAE | ||
| Shade 3D | 2022-11-08 | ||||
| v 23.1 | macOS, Windows | Modeling, computer aided design, rendering, animation | |||
| Silo | 2022-11-03 | ||||
| v 2023.0 | Nevercenter | macOS, Windows | Modeling | ||
| Tekla Structures | 2024-09-13 | Tekla | Windows | 3D modeling, reporting, 2D drawings, 3D drawings, CAD, CAM, BIM | |
| SketchUp Pro | url=http://help.sketchup.com/en/article/141303 | title=Release Notes – SketchUp Knowledge Base | website=help.sketchup.com | access-date=2018-05-28}} | |
| v 21.0.1 (Win64) | Trimble Navigation | macOS, Windows | Modeling, computer aided design | ||
| Solid Edge | 2020-06-? | ||||
| 2021 ST13 | Siemens Digital Industries Software | Windows | Computer aided design | ||
| SolidWorks | 2022-07-11 | ||||
| v SolidWorks 2022 SP3.1 | Dassault Systèmes | Windows | Computer aided design | ||
| SpaceClaim | 2020-08-08 | ||||
| v 2020.R2 | Ansys | Windows | Computer aided design | ||
| Verto Studio 3D | 2021-02-12 | ||||
| v2.5.0 | Michael L. Farrell | macOS, iOS | Mobile modeling, texture mapping, lighting | ||
| Wings 3D | 2020-12-20 | ||||
| v 2.2.6 | Dan Gudmundsson (maintainer) | macOS, Windows, BSD, Linux | Modeling, sculpting (the deformation of the model), UV mapping | ||
| ZBrush | 2022-02-07 | ||||
| v 2022.0.5 | Maxon | macOS, Windows | Modeling, texturing, lighting, sculpting (the deformation of the model), rendering |
Inactive software
There are many discontinued software applications.
| Application | Latest release date | ||||
|---|---|---|---|---|---|
| and version | Developer | Platforms | Main uses | License | |
| Bryce | 2010-12-23 | ||||
| 7.1.0.109 | Daz 3D | Windows (32-bit), macOS (10.7 and above) | Animation, landscape modeling, fractal geometry | ||
| Clara.io | redesigned in 2015-03-31 | Exocortex | Mozilla Firefox, Google Chrome, Microsoft Internet Explorer | Modeling, animation, rendering | |
| E-on Vue | 2021-12-09 | ||||
| v 2021.2 | E-on Software (part of Bentley Systems) | macOS, Windows | Animation, landscape modeling, lighting | ||
| POV-Ray | 2013-11-09 | ||||
| v3.7.0 | The POV-Team | macOS, Windows, Linux, AmigaOS | Lighting, visual 3D effects | ||
| SketchUp Make | 2017-11-14 | ||||
| v 18.0.16975 (Win64) | |||||
| v 18.0.16976 (Mac64) | Trimble Navigation | macOS, Windows | Modeling, computer aided design | ||
| Softimage | 2014-04-14 | ||||
| "2015" (final release) | Autodesk | Windows, Linux | Modeling, animation, video game creation, lighting, rendering, visual 3D effects | ||
| solidThinking Evolve (predecessor of Altair Inspire Studio) | ?-? | ||||
| v 9.0 | Altair Engineering | macOS, Windows | Modeling | ||
| trueSpace | 2009-05-25 | ||||
| v 7.61 | Caligari Corporation | Windows, AmigaOS | Animation, modeling | ||
| VistaPro | 2005 | ||||
| v 4.2 | Hypercube Engineering, Monkey Byte Development | Windows | Landscape modeling |
Operating system support
The operating systems on which the editors can run natively (without emulation or compatibility layers), meaning which operating systems have which editors specifically coded for them (not, for example, Wings 3D for Windows running on Linux with Wine).
| Name | Windows | macOS | Linux | Unix | BSD | iOS | Android | Other | 3ds Max | AC3D | Art of Illusion | AutoCAD | Blender | Carrara | Cheetah 3D | Cinema 4D | Clara.io | DesignSpark Mechanical | Electric Image Animation System | form-Z | HiCAD | Houdini | IClone | LightWave 3D | MakeHuman | Massive | Maya | Metasequoia | Modo | POV-Ray | Remo 3D | Shade | Silo | SketchUp | Tekla Structures | Softimage | Solid Edge | solidWorks | solidThinking | SpaceClaim | trueSpace | Verto Studio 3D | E-on Vue | Wings 3D | ZBrush |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Java virtual machine | |||||||||||||||||||||||||||||||||||||||||||||
| Solaris]], and MorphOS | |||||||||||||||||||||||||||||||||||||||||||||
| Amiga OS | |||||||||||||||||||||||||||||||||||||||||||||
| ChromeOS | |||||||||||||||||||||||||||||||||||||||||||||
| LightWave 3D 5.0 and before supported AmigaOS. | |||||||||||||||||||||||||||||||||||||||||||||
| Maya 1.0 - 6.5 supported SGI Irix. | |||||||||||||||||||||||||||||||||||||||||||||
| Old versions supported Amiga OS, and Atari TOS | |||||||||||||||||||||||||||||||||||||||||||||
| Amiga OS} |
Features
| Modeling | 3D Painting | Animation | Rendering | 3D Tracking | Compositing | 3ds Max | AC3D | Blender | Electric Image Animation System | Cinema 4D | Clara.io | Cobalt | HiCAD | Houdini | IClone | Lightwave 3D | MakeHuman | Maya | Metasequoia | Modo | Remo 3D | Shade | Softimage | Solid Edge | SketchUp Make | SketchUp Pro | Wings3D | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ? | ? | |||||||||||||||||||||||||||||||
| ? | ? | |||||||||||||||||||||||||||||||
| ? | ? | |||||||||||||||||||||||||||||||
| ? | ? | |||||||||||||||||||||||||||||||
| ? | ? | ? | ||||||||||||||||||||||||||||||
| ? | ? | |||||||||||||||||||||||||||||||
| url=http://help.sketchup.com/en/content/sketchup-make-and-sketchup-pro | title=SketchUp Features | access-date=2016-05-18 | archive-url=https://web.archive.org/web/20170921135927/https://help.sketchup.com/en/content/sketchup-make-and-sketchup-pro | archive-date=2017-09-21 | url-status=dead}} | ? | ||||||||||||||||||||||||||
| ? | ||||||||||||||||||||||||||||||||
| ? | ? |
I/O
Image, video, and audio files
| Imports | Exports | EXR | DDS | KTX | others | EXR | DDS | KTX | others | 3ds Max | Art of Illusion | AC3D | Blender | Electric Image Animation System | Cinema 4D | Clara.io | Cobalt | Houdini | IClone | Lightwave 3D | MakeHuman | Maya | Metasequoia | Modo | Remo 3D | Shade | Softimage | Solid Edge | SketchUp Make | SketchUp Pro | E-on Vue | Wings3D |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BMP, Cineon, TGA, JPG, PNG, Cineon, Radiance HDR, SGI, RLA, RPF, AVI, MPEG and QuickTime, GIF, TIFF, PSD, MOV, YUV | ||||||||||||||||||||||||||||||||
| GIF, JPG, PNG, BMP, HDR, SVG | JPG, PNG, BMP, TIFF, HDR, QuickTime | |||||||||||||||||||||||||||||||
| GIF, JPG, PNG, BMP, PPM, Targa, TIFF | GIF, JPG, PNG, BMP, PPM, Targa, TIFF | |||||||||||||||||||||||||||||||
| TGA, JPG, PNG, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV | TGA, JPG, PNG, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV | |||||||||||||||||||||||||||||||
| TGA, JPG, PNG, BMP, Radiance HDR, AVI and QuickTime, TIFF, PSD, MOV | PNG, BMP, AVI and QuickTime GIF, TIFF, MOV | |||||||||||||||||||||||||||||||
| Radiance HDR, BodyPaint 3D, TIFF, PSD | Radiance HDR, BodyPaint 3D, TIFF, PSD | |||||||||||||||||||||||||||||||
| PNG, JPG | ||||||||||||||||||||||||||||||||
| BMP, GIF, JPEG, PICT, PNG, PPM, XBM, XPM | BMP, GIF, JPEG, PICT, PNG, PPM, XBM, XPM | |||||||||||||||||||||||||||||||
| JPG, BMP, GIF, TGA, PNG, AVI, WMV, MP3, WAV, popVideo | JPG, BMP, GIF, TGA, PNG, WMV, AVI, MP4, popVideo, FLV, iWidget | |||||||||||||||||||||||||||||||
| TGA, JPG, PNG, AI, EPS, BMP, IFF, Radiance HDR, AVI and QuickTime, GIF, TIFF, PSD, MOV | TGA, JPG, PNG, BMP, Radiance HDR, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV | |||||||||||||||||||||||||||||||
| Ai, Aiff, Pix, AVI, Cineon, EPS, GIF, Jpeg, Swf, Maya IFF, Maya16 IFF, MacPaint, PSD, PNG, Quantel, Quickdraw, MOV, RLA, SVG, SGI, SGI16, SGI Movie, TGA, TIF, BMP, HDR | Maya IFF, AVI, QT, GIF, Softimage, RLA, BMP, TIF, SGI RGB, Alias PIX, Jpeg, EPS, Cineon, Quantel, TGA, Macpaint, PSD, PNG, Quickdraw | |||||||||||||||||||||||||||||||
| BMP, JPG, PNG, IFF, TGA, PPM, TIFF, PSD, Radiance HDR | ||||||||||||||||||||||||||||||||
| TGA, BMP, FLX, GIF, HDR, HDR, JP2, JPG, JPEG, PNG, SGI, EPS, AI, PSD | TGA, BMP, FLX, GIF, HDR, JP2, JPG, JPEG, PNG, TIF, MOV, MWV, PSD | |||||||||||||||||||||||||||||||
| BMP, GIF, JPG, PNG, PNM, SGI (RGB), TGA, TIF | JPG, PNG, SGI (RGB), TIF, XPM | |||||||||||||||||||||||||||||||
| QuickTime VR, Piranesi EPix | ||||||||||||||||||||||||||||||||
| JPG, PNG, TIF, TGA, BMP | JPG, PNG, TIF, BMP | |||||||||||||||||||||||||||||||
| JPG, PNG, TIF, TGA, BMP | JPG, PNG, TIF, BMP, MOV(on Mac), AVI (on Windows) |
General 3D files
| Imports | Exports | FBX | Other formats | USDZ]], WebGL-related formats, etc... | FBX | Other formats | glTF | Web, mobile, and VR | 3ds Max | AC3D | Blender | Electric Image Animation System | Cinema 4D | Clara.io | Cobalt | Houdini | IClone | Lightwave 3D | MakeHuman | Maya | Metasequoia | Modo | Remo 3D | Shade | Softimage | Solid Edge | SketchUp Make | SketchUp Pro | E-on Vue | Wings3D |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3DS, PRJ, AI, COLLADA, HTR, OBJ, SHP, SKP, TRC | VRML | 3DS, AI, ASE, COLLADA, HTR, OBJ | M3G, VRML97 | |||||||||||||||||||||||||||
| 3DS, AC3D, COLLADA, Lightwave, Massive, Milkshape Ascii, OBJ, OFF, Pointfield, Points, Terragen, Triangle, Vector | VRML 1.0, glTF | 3DS, 3D Studio ASE, AC3D, Dive, DVS, DXF, COLLADA, Lightwave, Massive, Milkshape Ascii, OBJ, Triangle | VRML 1.0, VRML 2.0, X3D | |||||||||||||||||||||||||||
| COLLADA, 3DS, PLY, OBJ, SVG | X3D, glTF | COLLADA, PLY, OBJ, SVG, PC2 | X3D | |||||||||||||||||||||||||||
| 3DS, OBJ, LWO, MDD | 3DS, OBJ, LWO | |||||||||||||||||||||||||||||
| OBJ, 3DS, QD3D, LWO/LWS | VRML 1, VRML 2 | OBJ, 3DS, QD3D, W3D | VRML 1, VRML 2 | |||||||||||||||||||||||||||
| OBJ, Collada, 3DS, LWO, GEO, PLY, SHP, XGL, ZGL, AC, BLEND, CSM, LWS | VRML, Three.js | OBJ, Collada | Three.js, Babylon.js | |||||||||||||||||||||||||||
| 3DS, AI, ASCII Text | VRML | AI, ASCII Text, RAW Triangle | Shockwave 3D, VRML | |||||||||||||||||||||||||||
| OBJ, SKP (via 3DXChange) | OBJ (via 3DXChange) | |||||||||||||||||||||||||||||
| 3DS, COLLADA, OBJ, LWO, VideoScape | VRML, VRML97 | 3DS, COLLADA, OBJ, LWO | VRML, VRML97 | |||||||||||||||||||||||||||
| COLLADA, MHX, OBJ, STL | ||||||||||||||||||||||||||||||
| Maya Ascii, Maya Binary, MEL, OBJ | VRML2 | Maya Ascii, Maya Binary, Mel, OBJ, GE2, RTG | VRML2 | |||||||||||||||||||||||||||
| 3DS, COB,Caligari TrueSpace 3D Object format LWO, OBJ, ROK (Rokkaku Daiō), SUF (DoGA CGA System) | glTF | 3DS, PMD, OBJ, COLLADAMetasequoia 4.0.0 dropped its RDS (Ray Dream Studio), and SCE (SoftF/X Model) exporters and 4.7.0 dropped its COB (Caligari TrueSpace 3D Object), DoGA CGA System SUF, and AMF exporters. | Metasequoia 4.7.0 dropped the VRML 1.0 (WRL), and Three.js JMF exporters. | |||||||||||||||||||||||||||
| LXO, LWO2, LWOB, 3DS, GEO, OBJ, COLLADA | LXO, LWO, PLT, GEO, OBJ, COLLADA | X3D | ||||||||||||||||||||||||||||
| 3DC, 3DS, AC, Collada, OpenFlight, LWO, LWS, OBJ, P3D, PLY, STA, SHP | OSGOSG, OSGB, OSGT, OSGX, IVE and OSGA | 3DS, AC, Collada, DOT, OpenFlight, OBJ, P3D, STL | OSG | |||||||||||||||||||||||||||
| OBJ, SketchUp, XML; (Pro) 3DS, COLLADA, LWO | COLLADA, DXF, OBJ, XML; (Pro) 3DS, LWO | VRML 2.0, Flash (SWF) | ||||||||||||||||||||||||||||
| SKP, 3DS | COLLADA, SKP | |||||||||||||||||||||||||||||
| SKP, 3DS | COLLADA, SKP, EPS, EPX (removed v16+), 3DS, OBJ | PDF, VRML | ||||||||||||||||||||||||||||
| 3DS, AI, EPS, LWO, LXO, Nendo, OBJ, SVG, Wings3D | 3DS, COLLADA, LWO, LXO, Nendo, OBJ, SVG, Wings3D | VRML 2.0 |
Game and renderer files
| Imports | Exports | OpenFlight (FLT) | other 3D game files | 3D renderer files | OpenFlight (FLT) | OGRE | other 3D game files | 3D renderer files | 3ds Max | AC3D | Blender | Electric Image Animation System | Cinema 4D | Clara.io | Cobalt | Houdini | IClone | Lightwave 3D | MakeHuman | Maya | Metasequoia | Modo | Remo 3D | Shade | Softimage | Solid Edge | SketchUp Make | SketchUp Pro | E-on Vue | Wings3D |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF | DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament | POV-Ray POV, RenderMan RIB | ||||||||||||||||||||||||||||
| POV-Ray POV | ||||||||||||||||||||||||||||||
| DirectX X, Irrlicht irrmesh | POV-Ray POV | Quake II (MD2), Quake III Mesh (MD3), Doom 3 (MD5) | ||||||||||||||||||||||||||||
| Quake II (MD2) | Quake II (MD2) | |||||||||||||||||||||||||||||
| Doom 3 (MD5) | ||||||||||||||||||||||||||||||
| Mental Ray MI, RenderMan RIB | ||||||||||||||||||||||||||||||
| Metasequoia 4.0.0 dropped its PlayStation RSD importer and exporter. | DirectX X | RenderMan RIBMetasequoia 4.7.0 dropped its POV-Ray POV exporter. | ||||||||||||||||||||||||||||
| DirectX X, Quake II (MD2) | ||||||||||||||||||||||||||||||
| DirectX X, Second Life Sculpted Prim, Blue Mars | RenderMan RIB | |||||||||||||||||||||||||||||
| dotXSI | ||||||||||||||||||||||||||||||
| ? | ? | ? | ? | ? | ? | ? | ||||||||||||||||||||||||
| BZFlag, DirectX X, Renderware | Kerkythea, POV-Ray POV |
Cache and animation files
| Imports | Exports | Geometry Cache | Point Cache | Particle Cache | Animation | Alembic (*.abc) | Maya Cache (*.mc) Maya Cache and 3ds Max PC2 format are also used with FBX format. | 3ds Max PC2 | LightWave MDD | Maya Particle Data (.pda, .pdb) | Houdini BGEO | RealFlow BIN | Krakatoa PRT | Biovision Hierarchy (*.bvh) | Alembic (*.abc) | others | 3ds Max | AC3D | Blender | Electric Image Animation System | Cinema 4D | Clara.io | Cobalt | Houdini | IClone | Lightwave 3D | MakeHuman | Maya | Metasequoia | Modo | Remo 3D | Shade | Softimage | Solid Edge | SketchUp Make | SketchUp Pro | E-on Vue | Wings3D |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mesh Cache Modifier}} | BVH | |||||||||||||||||||||||||||||||||||||
| BVH | ||||||||||||||||||||||||||||||||||||||
| via FBX importer}} | ||||||||||||||||||||||||||||||||||||||
| BVH | ||||||||||||||||||||||||||||||||||||||
| BVH |
CAD files
| Imports | Exports | STL | DXF | DWG | others | STL | DXF | DWG | others | 3ds Max | AC3D | Blender | Electric Image Animation System | Cinema 4D | Clara.io | Cobalt | Houdini | IClone | Lightwave 3D | Maya | Metasequoia | Modo | Remo 3D | Shade | Solid Edge | SketchUp Make | SketchUp Pro | E-on Vue | Wings3D |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| IGE, IGS, IGES, IPT, WIRE, IAM, LS, VW, LP, SAT, Catia V4/V5, JT, ProE, RVT, PRT, SolidWorks, STEP, WIRE | ATR, BLK, DF, IGS, LAY, LP, SAT, VW | ||||||||||||||||||||||||||||
| LDraw (Lego), SOF Airfoil | Inventor, LDraw (Lego) | ||||||||||||||||||||||||||||
| via AutoCAD DXF addon | |||||||||||||||||||||||||||||
| ACIS SAT, CATIA v4, CCAD, CGM, CO (native), Drawing board, Facet, Grid Surface, IGS (IGES), Parasolid XT, Pro/E, Rhino 3DM, Spline, STP (STEP) | ACIS SAT, CATIA v4, CGM, CO (native), Drawing board, Facet, Grid Surface, IGS (IGES), Parasolid XT, PDF, Pro/E, STP (STEP) | ||||||||||||||||||||||||||||
| External}} | External}} | ||||||||||||||||||||||||||||
| Windows only}} | IGES, StudioTools Wire | Windows only}} | IGES, StudioTools Wire, Open Inventor2 | ||||||||||||||||||||||||||
| SolidWorksSLDPRT and SLDASM | |||||||||||||||||||||||||||||
| DW (Designer Workshop) | |||||||||||||||||||||||||||||
| IGES, STEP, JT, ACIS (SAT), ProE, SolidWorks, NX, SDRC, Microstation, Inventor, CATIA (V4/V5), Parasolid, XML, MDS | IGES, STEP, EMS, JT, XGL, XML, Parasolid, CATIA (V4/V5), ACIS (SAT), Microstation |
Point clouds and photogrammetry files
| Imports | ASTM E57 | LASer (LAS) | Leica Cyclone PTS/PTX/PTG | Autodesk ReCap RCS/RCP | VisualSFM NVM | 3ds Max | Blender | Houdini |
|---|---|---|---|---|---|---|---|---|
| Lidar Import geometry node}} |
GIS and DEM files
| Imports | Exports | USGS DEM | USGS SDTS (DDF) | LandXML | GeoTIFF | Shapefile | OSM | others | 3ds Max | AC3D | Blender | Bryce | Electric Image Animation System | Cinema 4D | Clara.io | Cobalt | Houdini | IClone | Lightwave 3D | MakeHuman | Maya | Metasequoia | Modo | Remo 3D | Shade | Solid Edge | SketchUp Make | SketchUp Pro | E-on Vue | Wings3D | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| (Blender GIS addon)}} | |||||||||||||||||||||||||||||||||
| VistaPro DEM | USDS DEM | ||||||||||||||||||||||||||||||||
| VistaPro DEM | |||||||||||||||||||||||||||||||||
| via Game Development Toolset | |||||||||||||||||||||||||||||||||
| url=http://help.sketchup.com/en/article/3000153 | title=Using SketchUp Data with Other Modeling Programs or Tools SketchUp Knowledge Base | website=help.sketchup.com | access-date=2016-05-18}} | SKP+KMZ | SKP+KMZ | ||||||||||||||||||||||||||||
| SKP+KMZ | SKP+KMZ | ||||||||||||||||||||||||||||||||
| DTED |
Supported primitives
| Application | Polygon | Spline/Bézier Surface | Voxel, Volume | Metaball | Point Clouds | Particles | NURBS regular patch | NURBS trimmed surface | Bicubic Bézier patch | Blender | Maya | 3ds Max | Cinema 4D | LightWave | Rhinoceros | Shade 3D | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| (LWCAD plugin)}} | |||||||||||||||||
| CAD mode}} |
| Application | Curves | Bone | Text | Camera | Light | Speaker | Linear | Hermite spline | TCB spline | NURBS | Blender | Maya | 3ds Max | Cinema 4D | LightWave | Shade 3D |
|---|
Modeling
| Application | Hard surface Modeling | Sculpt Modeling | Non-destructive Modeling | Patch Modeling | Polygon Modeling | Subdivision Modeling | Base-mesh Creation | Sketch Modeling | Sculpting | Cloth Sculpting | Automatic Retopology | Boolean | Procedural | Single Patch | Multi-Patch | Maya | 3ds Max | Blender | ZBrush | Curvy 3D |
|---|
Lookdev, Shader writing
| Application | PBR viewport | Viewport effects | Interactive GI Rendering | Integrated Compositing | Text editor for shader writing | Material Nodes | Turntable Rendering | Maya | 3ds Max | MODO | Blender | Gaffer | Marmoset Toolbag | Substance Designer |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Eevee (2.80 and later)}} |
Lighting
| va=middle | Application}} | va=middle | Alembic | |||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Importer}} | va=middle | USD | ||||||||||||||||||||||||||||||||||||
| Importer}} | va=middle | Rendering | ||||||||||||||||||||||||||||||||||||
| Engine}} | va=middle | Volume | ||||||||||||||||||||||||||||||||||||
| Rendering | ||||||||||||||||||||||||||||||||||||||
| for clouds}} | va=middle | Interactive | ||||||||||||||||||||||||||||||||||||
| Rendering}} | va=middle | Isolating | ||||||||||||||||||||||||||||||||||||
| light contribution}} | va=middle | Light | ||||||||||||||||||||||||||||||||||||
| Lister}} | va=middle | IES | ||||||||||||||||||||||||||||||||||||
| Light}} | va=middle | Physical | ||||||||||||||||||||||||||||||||||||
| Sun & Sky}} | va=middle | Sun Positioning | ||||||||||||||||||||||||||||||||||||
| by location and times}} | va=middle | Light Portal}} | va=middle | Shadow Catcher}} | IBL and Environment texture | va=middle | Highlight | |||||||||||||||||||||||||||||||
| Placement}} | va=middle | Light Mixer}} | sIBL | Maya | Maya Hardware 2.0 | Maya Software | Arnold | 3ds Max | Quicksilver | Scanline | ART | Arnold | Blender | Workbench | EEVEE | Cycles | MODO | MODO Renderer, mPath | LightWave | LightWave Renderer | Houdini | Mantra (PT), Karma | Cinema 4D | CineRender | Redshift CPU | |||||||||||||
| rowspan=3 | USD Extension for Maya}} | Light Editor}} | (Place Highlight Tool for Maya)}} | |||||||||||||||||||||||||||||||||||
| rowspan=4 | (USD for Autodesk 3ds Max)}} | Light Lister}} | Place Highlight}} | |||||||||||||||||||||||||||||||||||
| 2.78 and later}} | 3.0 and later}} | View Layers}} | Property Chart Addon, Gaffer addon}} | Sun Position addon}} | Look At Gizmo (with Ctrl key)}} | |||||||||||||||||||||||||||||||||
| Directional Light}} | ||||||||||||||||||||||||||||||||||||||
| original loader script, where most sIBL features were invented | ||||||||||||||||||||||||||||||||||||||
| rowspan=2 | R23 and later}} | Lighting tool}} |
Path-tracing rendering
| Application | CPU rendering | GPU rendering | OpenCL | NVIDIA CUDA, OptiX | AMD HIP | SYCL, Intel DPC++ | Apple Metal | Texture streaming (out-of-core) | V-Ray | RenderMan | Arnold | Redshift | Modo mPath | Houdini Karma | Blender Cycles |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| V-Ray GPU (former V-Ray RT)}} |
| Application | MIPMAP | |||||
|---|---|---|---|---|---|---|
| generation | Adaptive tessellation | Instancing | Camera culling | Deep pixel rendering | Fisheye stereo | |
| for fulldome | Omnidirectional stereo | |||||
| for HMD | Deforming motion blur | V-Ray | RenderMan | Arnold | Houdini Karma | Blender Cycles |
Level of detail (LoD) generation, baking
| Application | LoD generation | Texture baking | Automatic | Normal Map | Ambient Occlusion (AO) Map | Light Map | Tangent Space Normal Map | Non-directional |
|---|---|---|---|---|---|---|---|---|
| (Traditional) | Directional | Maya (Turtle renderer) | Enlighten | Blender |
References
de:3D-Grafik-Software fr:Logiciel de modélisation 3D ja:3DCGソフトウェア ro:Programe de grafică 3D fi:Luettelo 3D-grafiikkaohjelmista zh:三维计算机图形软件
References
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- "SketchUp Features".
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- [http://download.autodesk.com/us/maya/2011help/files/Animation_Basics_Create_a_turntable_animation.htm Create a turntable animation] Autodesk
- [https://www.fxguide.com/quicktakes/3ds-max-integrates-osl-gdc-day-1/ 3ds Max integrates OSL: GDC Day 1], fxguide, March 21, 2018
- [http://modo.docs.thefoundry.co.uk/modo/601/help/pages/shaderendering/RenderCommands.html Render Commands], Foundry
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- [http://lesterbanks.com/2013/04/auto-hdri-light-gen-for-maya-creates-practical-lighting-setups-from-hdr-images/ Auto HDRI Light Gen for Maya Creates Practical Lighting Setups from HDR Images], Lesterbanks, April 30, 2013
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- Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide, P.685, Kelly Murdock, 2015
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- The composition of the passes is required.
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- "Software".
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- [https://support.solidangle.com/display/AFMUG/Subdivision+Settings Subdivision Settings], Solid Angle
- [https://www.sidefx.com/faq/karma/ Karma Renderer FAQs]
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