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The Dome: Ground Zero

Novel by Dave Gibbons


Novel by Dave Gibbons

FieldValue
imageThe Dome Ground Zero.jpg
captionCover to The Dome: Ground Zero, art by Angus McKie.
scheduleMonthly
1shoty
publisherHelix, an imprint of DC Comics
date1998
issues1
main_char_teamAdam Berg
Elizabeth Lopez
writersDave Gibbons
artistsAngus McKie
creatorsDave Gibbons
Angus McKie
editorsStuart Moore
subcatHelix (comics)
sortDome: Ground Zero

Elizabeth Lopez Angus McKie The Dome: Ground Zero is a one-shot graphic novel published in 1998 under the short-lived DC Comics imprint Helix. Written and laid out by Dave Gibbons and illustrated by Angus McKie, The Dome used computer-rendered graphics to augment the latter's illustrations. Despite suffering by its association with the poorly received Helix line, The Dome won praise both for the high quality of its art and for its well-constructed storyline set in the south Pacific waters of a recognizably contemporary Earth environment, replete with the conflicting ideologies of US techno-military forces and Christian fundamentalist eco-warriors.

Plot synopsis

The US military has successfully test-detonated a Quantum Bomb, an unpredictable new weapon, on a disused island deep in the Pacific ocean despite intervention from Elias Walsh and his hang-gliding congregation of activist ecological protestors. Cities around the Pacific Rim are soon damaged by a variety of seemingly natural phenomena. It becomes apparent to observing military forces that the Quantum Bomb has triggered fallout of a most unexpected kind - a gigantic reflective hemisphere, some ten-miles across and growing, has projected out of the ocean to cover ground zero at the site of the detonation.

Adam Berg, a geologist responsible for surveying the blast-site prior to detonation and Lieutenant Elizabeth Lopez are despatched with a team of marines to investigate the interior of the dome, which itself is discovered to be not solid but rather a field of energy. Inside it they find the original island has spontaneously terraformed itself into a greenhouse-like environment occupied by the hostile remnants of an ancient alien robotic civilisation. Berg and Lopez encounter both the fanatical Elias Walsh and the unbalanced Major Henderson, a survivor of the initial expeditionary force sent by the military. They must resolve the unworldly forces which have been brought into play inside of twenty-four hours, after which time the island has been scheduled for destruction by The Pentagon by conventional nuclear weapons.

Artwork

As part of the creative process for The Dome, Angus McKie employed some illustrative techniques which were considered novel at the time, involving a computer-driven process from start to finish. The result was to produce computer generated characters which were considered (at the time) more lifelike and preserved the recognizable biomechanical attributes of human anatomy without sacrificing texture and detail.

References

References

  1. Yarbrough, Beau. (1998). "'Watchman' Creator returns with Science Fiction Epic". [[Comic Book Resources]].
  2. Gibbons, Dave. (1998). "The Dome: Ground Zero - ''The Making of the Dome''".
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