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19XX: The War Against Destiny
1995 video game
1995 video game
| Field | Value |
|---|---|
| title | 19XX: The War Against Destiny |
| image | 19XX - The War Against Destiny arcade flyer.jpg |
| developer | Capcom |
| publisher | Capcom |
| designer | Shinichiro Obata |
| Tomonori Nonaka | |
| Yoichiro Ikeda | |
| programmer | Hideo Sako |
| Tatsumi Kimoto | |
| Tomohiro Ueno | |
| artist | Eizi Murabayashi |
| Gorō Suzuki | |
| Hiroshi Sugiyama | |
| composer | Shun Nishigaki |
| Tatsuro Suzuki | |
| series | *[194X](194x)* |
| platforms | Arcade |
| released | |
| genre | Vertically scrolling shooter |
| modes | Single-player, multiplayer |
| arcade system | CP System II |
19XX: The War Against Destiny is a vertically scrolling shooter video game developed and published by Capcom for arcades. The story takes place before a fictional 20th-century war as a lone pilot tries to defeat an entire army and evil organization from starting another World War, which soon escalates to a nuclear apocalypse.
This game is the fourth in a series of World War II vertical shooters published by Capcom, and is the last game in the series to be developed directly by Capcom. The first game in the series, 1942, is on the Capcom Z80 platform, while the next two, 1943: The Battle of Midway, and 1941: Counter Attack run on the Capcom Commando and CPS-1 hardware respectively. These were released from 1984 to 1990. The CPS-2 platform allows 19XX to have an art style different from that of previous games. It is followed by 1944: The Loop Master in 2000.
Gameplay

The player selects one of three different planes, each with different ratings in speed, power, and the strength of their homing attack. When flying through the stages, three primary weapons can be used by picking up their respective items, to fire either spreading vulcan bullets, straight-firing lasers, or multi-directional missiles. By holding button 1, the player can charge a blaster shot. If this shot hits a large enemy, the player will automatically lock on to that enemy, and can fire fast-homing laser shots to damage it further. There is a supply of smart bombs which can be used to clear away the majority of enemies and their projectiles from the screen. Smart bombs can also be charged up, and each level of charge yields a different effect. If the player is shot down while charging up a bomb, the bomb does not go off.
At the end of every level, the player receives additional points for the number of bombs held in stock, a rank increase of 1-5 for the percentage of enemies destroyed, a grade for the time it took to defeat the boss, and a bonus for every medal collected which is multiplied by the rank. After beating the last level, the player also gets a large bonus for the number of lives they have remaining.
Development
19XX: The War Against Destiny was developed by Capcom.
Release
19XX: The War Against Destiny was ported to GameTap. In February 2021, it was included as part of pack 3 in the Capcom Arcade Stadium compilation.
Reception
In Japan, Game Machine listed 19XX: The War Against Destiny in the February 15, 1996 issue as being the tenth most-popular arcade game at the time. A reviewer for Next Generation commented that "its clean looking animation, multilevel backgrounds, digitized explosions, and various streams of patterned enemies place 19XX among the cream of the crop". He found that the varied methods of attack set it apart from other shooters. However, Retro Gamers Stuart Campbell regarded it as one of the worst shooters from Capcom.
References
References
- Akagi, Masumi. (13 October 2006). "カプコン Capcom; Capcom USA (Capcom Coin-Op); Number". [[:ja:アミューズメント通信社.
- (October 13, 2006). "アーケードTVゲームリスト国内•海外編(1971–2005)". Amusement News Agency.
- Quan, Slasher. (May 1996). "News: ACME Arcade Show Report - 19XX (By Capcom)". [[EMAP]].
- Zverloff, Nick. (August 17, 2012). "19XX: The War Against Destiny". Hardcore Gaming 101.
- (2019-12-30). "VICL-2168 | 19XX THE WAR AGAINST DESTINY". VGMdb.
- (2019-12-30). "19XX 最新特だね情報!! ひみつ大図解". The Arcade Flyer Archive.
- "19XX – Developer Interviews and DevDiary".
- Russell, Graham. (December 10, 2020). "Capcom Arcade Stadium Brings Retro Hits to Switch in February 2021". [[Enthusiast Gaming]].
- Pineda, Rafael Antonio. (December 10, 2020). "News: Capcom Reveals Capcom Arcade Stadium Switch Collection of Arcade Titles - 32 games available separately or in packs in February 2021". [[Anime News Network]].
- Romano, Sal. (December 10, 2020). "Capcom Arcade Stadium announced for Switch - 32 Capcom arcade classics". Gematsu.
- (June 1996). "Finals - 19XX". [[Imagine Media]].
- (June 1996). "L'arcade dépasse les bornes! - 19XX (Capcom)". [[:fr:Média Système Édition.
- Mathias, Lord. (August 1996). "Arcade - 19XX". [[:pt:Editora Nova Cultural.
- (15 February 1996). "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". [[:ja:アミューズメント通信社.
- Campbell, Stuart. (February 2008). "The Definitive 194X: 1996 - 19XX: The War Against Destiny". [[Imagine Publishing]].
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