Worms 3D

2003 video game


title: "Worms 3D" type: doc version: 1 created: 2026-02-28 author: "Wikipedia contributors" status: active scope: public tags: ["2003-video-games", "acclaim-entertainment-games", "artillery-video-games", "feral-interactive-games", "gamecube-games", "macos-games", "multiplayer-and-single-player-video-games", "playstation-2-games", "sega-video-games", "strategy-video-games", "video-games-developed-in-the-united-kingdom", "video-games-scored-by-bjørn-lynne", "video-games-using-havok", "windows-games", "worms-(series)", "xbox-games"] description: "2003 video game" topic_path: "technology/operating-systems" source: "https://en.wikipedia.org/wiki/Worms_3D" license: "CC BY-SA 4.0" wikipedia_page_id: 0 wikipedia_revision_id: 0

::summary 2003 video game ::

::data[format=table title="Infobox video game"]

FieldValue
titleWorms 3D
imageWorms 3D cover.jpg
developerTeam17
publisherGameCube, Microsoft Windows, PlayStation 2XboxMac OS X
composerBjørn Lynne
seriesWorms
platformsGameCube, Microsoft Windows, PlayStation 2, Xbox, Mac OS X
releasedGameCube, Microsoft Windows, PlayStation 2XboxMac OS X
genreArtillery, strategy
modesSingle-player, multiplayer
::

| title = Worms 3D | image = Worms 3D cover.jpg | developer = Team17 | publisher = GameCube, Microsoft Windows, PlayStation 2XboxMac OS X | composer = Bjørn Lynne | series = Worms | platforms = GameCube, Microsoft Windows, PlayStation 2, Xbox, Mac OS X | released = GameCube, Microsoft Windows, PlayStation 2XboxMac OS X | genre = Artillery, strategy | modes = Single-player, multiplayer

Worms 3D is a 2003 3D artillery turn-based tactical video game developed by Team17 and published by Sega, Acclaim Entertainment, and Feral Interactive. It is the sixth installment in the Worms series, and was released for GameCube, Mac OS X, Microsoft Windows, PlayStation 2 and Xbox. Notably, the game was the first in the series to be fully 3D. Additionally, it featured several new weapons, with some weapon operations being substantially different from previous Worms titles.

Gameplay

::figure[src="https://upload.wikimedia.org/wikipedia/commons/b/bb/Worms_3D_screenshot.png" caption="pp=8–9}}"] ::

The gameplay itself is mostly unchanged from its predecessors, with the exception of the three-dimensional view, which allows the player more freedom, and more possibilities, to complete the task at hand. Modes such as Campaign and Quick Match return from previous versions. The game also features a multiplayer feature, as well as the ability to edit and create teams. The objective of most of the matches is to eliminate the opposing forces' worms, whereas the Campaign mode gives the player sets of specific goals which they need to complete. The Campaign consists of 35 small missions in which the player has to utilise their worms to complete a certain task, like destroy enemy worms, collect a certain crate, or even unique missions, such as having to detonate 16 hidden landmines in a certain time. All of the missions give awards depending on how well the player does. Gold medals usually unlock bonuses as for example maps, challenge missions, information about weapons, or voice banks.

As in Worms 3Ds predecessors, the worms continue to fight using a wide range of conventional or droll weapons, including rockets, explosives, firearms, and air strikes, whilst also traversing the island using utilities when those items are available. The entire inventory is derivative of the game's immediate predecessors, but is noticeably simplified and lacks certain previously existed items, including digging tools such as the blowtorch.

In the Challenge missions, the player has to use a weapon/utility to collect targets that add to their timebank, which increases steadily. Getting a gold medal here unlocks maps or locked weapons.

Development and Release

The game was announced by Team17 in July 2002 as ''Worms 3'''. The following month, Activision purchased worldwide publishing rights to the title except for the PC version in South Korea, Taiwan and China.

In April 2003, the game was re-announced as Worms 3D. Activision was dropped as publisher for unknown reasons, with Sega instead purchasing the European publication rights, with an option for the company to publish in North America as well. The game was shown off at Sega's booth at E3 2003, featuring two different maps for demonstration. The game was eventually released in Europe at the end of the month.

On 15 January 2004, Acclaim Entertainment announced they had signed a deal with Team17 to publish the game and another upcoming Worms title (later confirmed to be Worms Forts: Under Siege) in North America. and was released on all platforms except for the Xbox on 11 March 2004. Acclaim was due to release the Xbox version later on in the year, however they filed for Chapter 7 Bankruptcy at the end of August 2004, and so left the Xbox version without a publisher until Sega of America announced they had acquired the North American publishing rights to it and Worms Forts: Under Siege in January 2005., releasing on 1 March 2005, almost a year after the other versions.

The Macintosh version was ported and released by Feral Interactive, releasing on 14 May 2004.

Reception

|GR=78% (NGC) 73% (XBOX) |MC=74% (PC) 70% (PS2) |EuroG=8/10 (GEN) |GSpot=7.5/10 (NGC) 7.8/10 (PC) 7.5/10 (PS2) 7.1/10 (XBOX) |IGN=7/10 (NGC) 7.5/10 (PC) 7/10 (PS2) 6.8/10 (XBOX) |rev1=Macworld |rev1Score=

The Xbox, PC, and PlayStation 2 versions of Worms 3D received mixed reviews, objected to the company's decision to develop a 3D Worms game. He argued that Worms and its mechanics were based on two dimensions only and that adding another dimension broke much of the mechanics. He said that rather than trying to "recreate" Worms itself, he would have preferred to start from scratch and build a 3D game containing the same qualities as the series.

Worms 3D won the Entertainment and Leisure Software Publishers Association silver award, indicating that the game sold at least 100,000 copies in the United Kingdom.

References

References

  1. "Bjorn Lynne: "Worms 3D" music downloads".
  2. Cove, Glen. (11 March 2004). "Worms 3D Ships".
  3. "GameSpot Summary for Worms 3D". [[GameSpot]].
  4. (2003). "Weapons guide". Team17.
  5. (15 July 2002). "Worms 3 Official".
  6. (13 August 2002). "Activision Supports Worms Rights".
  7. "GameSpot: "Activision gets Worms"". [[GameSpot]].
  8. (25 April 2003). "Worms 3D Announced".
  9. (14 May 2003). "E3 2003: Worms 3D - IGN".
  10. "GameSpy: Acclaim Nabs Worms Forts: Under Siege! - Page 1".
  11. (15 January 2004). "Acclaim Brings Worms 3D to the States".
  12. "Worms 3D - News". Team17.
  13. "More Worms burrowing into Xboxes and PS2s".
  14. (6 January 2005). "SEGA Announces Worms 3D and Worms: Forts Under {{sic". [[GamesIndustry.biz]].
  15. (14 May 2004). "Stop Fighting! Start buying! Worms is now shipping!".
  16. "Worms 3D". [[GameRankings]].
  17. "Worms 3D". [[GameRankings]].
  18. "Worms 3D". [[Metacritic]].
  19. "Worms 3D". [[Metacritic]].
  20. Martin Taylor. (27 October 2003). "''Worms 3D'' Review". [[Eurogamer]].
  21. Davis, Ryan. (10 March 2004). "Worms 3D Review - Nintendo GameCube". [[GameSpot]].
  22. Davis, Ryan. (23 March 2004). "Worms 3D Review - PC". [[GameSpot]].
  23. Davis, Ryan. (2004-03-10). "Worms 3D Review". [[GameSpot]].
  24. Davis, Ryan. (17 May 2006). "Worms 3D Review - Xbox". [[GameSpot]].
  25. Casamassina, Matt. (24 February 2004). "Worms 3D - Nintendo GameCube". [[IGN]].
  26. Cassamassina, Matt. (2004-05-18). "Worms 3D - PC". [[IGN]].
  27. Casamassina, Matt. (24 February 2004). "Worms 3D - PlayStation 2". [[IGN]].
  28. Clayman, David. (4 March 2005). "Worms 3D - Xbox". [[IGN]].
  29. Cohen, Peter. (September 2004). "Worm Food".
  30. Dutton, Fred. (August 2015}} criticized the 3D camera system that often places behind the objects in landscape with the worm being hidden in front of those and stiff controlling of the worm.{{citation needed). "Worms creator returns to Team17". [[Eurogamer]].
  31. Day, Ashley. (30 March 2006). "The Making of Worms".
  32. "ELSPA Sales Awards: Silver". [[Entertainment and Leisure Software Publishers Association]].

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2003-video-gamesacclaim-entertainment-gamesartillery-video-gamesferal-interactive-gamesgamecube-gamesmacos-gamesmultiplayer-and-single-player-video-gamesplaystation-2-gamessega-video-gamesstrategy-video-gamesvideo-games-developed-in-the-united-kingdomvideo-games-scored-by-bjørn-lynnevideo-games-using-havokwindows-gamesworms-(series)xbox-games