Scythe Physics Editor
title: "Scythe Physics Editor" type: doc version: 1 created: 2026-02-28 author: "Wikipedia contributors" status: active scope: public tags: ["2007-software", "3d-graphics-software"] topic_path: "general/2007-software" source: "https://en.wikipedia.org/wiki/Scythe_Physics_Editor" license: "CC BY-SA 4.0" wikipedia_page_id: 0 wikipedia_revision_id: 0
::data[format=table title="Infobox software"]
| Field | Value |
|---|---|
| name | Scythe Physics Editor |
| logo | [[Image:scythe logo.gif |
| developer | sf.net - physicseditor |
| released | |
| latest release version | 1.14 |
| latest release date | |
| latest preview date | |
| frequently updated | |
| programming language | C++ |
| operating system | Windows |
| language count | |
| genre | 3D computer graphics software |
| license | GNU GPL |
| website | www.physicseditor.com |
| :: |
| name = Scythe Physics Editor | title = | logo = [[Image:scythe logo.gif|center|Scythe logo]] | logo caption = | logo_size = | logo_alt = | screenshot = | caption = | screenshot_size = | screenshot_alt = | collapsible = | author = | developer = sf.net - physicseditor | released = | discontinued = | latest release version = 1.14 | latest release date = | latest preview version = | latest preview date = | frequently updated = | status = | programming language = C++ | operating system = Windows | platform = | size = | language = | language count = | language footnote = | genre = 3D computer graphics software | license = GNU GPL | alexa = | website = www.physicseditor.com | standard = | AsOf =
Scythe is a free software physics modeling program. It allows the merging of physics and graphics content in one package. It provides native support for modeling the rigid body physics for the Newton Game Dynamics, the Open Dynamics Engine and PhysX engine. The Physics Abstraction Layer also provides support for the Scythe format.
History
The Scythe Physics Editor was first developed as closed source software in 2006. It was released as open source software with a GNU General Public License in September 2007, after the developers decided to focus activities on a new game.
Features
- Allows artists to control the physics environment
- Character and ragdoll editor
- Supports multiple physics engines
- Can create concave hulls for objects
::callout[type=info title="Wikipedia Source"] This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page. ::