Photopia
1998 video game
title: "Photopia" type: doc version: 1 created: 2026-02-28 author: "Wikipedia contributors" status: active scope: public tags: ["1990s-interactive-fiction", "1998-video-games", "single-player-video-games", "video-games-developed-in-the-united-states"] description: "1998 video game" topic_path: "geography/united-states" source: "https://en.wikipedia.org/wiki/Photopia" license: "CC BY-SA 4.0" wikipedia_page_id: 0 wikipedia_revision_id: 0
::summary 1998 video game ::
::data[format=table title="Infobox video game"]
| Field | Value |
|---|---|
| title | Photopia |
| image | Photopia computer game screenshot.png |
| developer | Adam Cadre |
| publisher | Self published |
| designer | Adam Cadre |
| engine | Z-machine |
| released | 1998 |
| genre | interactive fiction, adventure |
| platforms | Z-machine, glulx |
| modes | Single player |
| :: |
|title= Photopia |image=Photopia computer game screenshot.png |developer=Adam Cadre |publisher=Self published |designer=Adam Cadre |engine=Z-machine |released= 1998 |genre= interactive fiction, adventure |platforms= Z-machine, glulx |modes=Single player
Photopia is a piece of literature by Adam Cadre rendered in the form of interactive fiction, and written in Inform. It has received both praise and criticism for its heavy focus on fiction rather than on interactivity. Photopia has few puzzles and a linear structure,{{cite web | url = http://playthisthing.com/photopia | title = Photopia: Taking the term "Interactive Fiction" to a new level. | accessdate = October 30, 2008 | date = 2008-03-24 | author = Therum | work = Play This Thing | publisher = Manifesto Games, Inc. | archiveurl = https://web.archive.org/web/20081013065546/http://playthisthing.com/photopia | url-status = dead | archivedate = October 13, 2008 allowing the player no way to alter the eventual conclusion but maintaining the illusion of non-linearity.
Development
Adam Cadre has stated that Photopia was heavily influenced by The Sweet Hereafter, a film that prominently features a babysitter and a bus crash.
He submitted Photopia to the 1998 Interactive Fiction Competition pseudonymously. He felt that his previous game I-0 would inspire certain expectations in players, since in that game the playable character is a young college student who could be instructed to undress. Years later, he dropped the pretense that there was a real "Opal O'Donnell" who had submitted Photopia for him, stating: "it started to bother me that v1.0 of the Phaq had lies in it."
Reception
At the 1998 XYZZY Awards, the game won in the Best Writing and Best Story categories, and was nominated for Best Game, Best NPCs, Best Individual Puzzle, Best Individual NPC, and Best Use of Medium.{{cite web | url = http://ifdb.tads.org/viewgame?id=ju778uv5xaswnlpl | title = Photopia | accessdate = May 9, 2017 | date = 2007-10-21 | work = IFDB | publisher = Michael J. Roberts. | archiveurl = https://web.archive.org/web/20081024045537/http://ifdb.tads.org/viewgame?id=ju778uv5xaswnlpl | archivedate = October 24, 2008 | url-status=live
In 2015, the game won first place in the Interactive Fiction Database's "Interactive Fiction Top 50 of all time" contest.
References
References
- (1998). "4th Annual Interactive Fiction Competition".
- Cadre, Adam. "Photopia Phaq, v2.1".
- (1999). "XYZZYnews - Issue #18". farchive.heanet.ie.
- (November 8, 2012). "Rat Chaos (j chastain)". [[WordPress]].
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