Magnetica

2006 video game


title: "Magnetica" type: doc version: 1 created: 2026-02-28 author: "Wikipedia contributors" status: active scope: public tags: ["2006-video-games", "touch!-generations", "nintendo-ds-games", "wiiware-games", "marble-video-games", "nintendo-games", "puzzle-video-games", "video-games-developed-in-japan", "multiplayer-and-single-player-video-games", "mitchell-corporation-games"] description: "2006 video game" topic_path: "geography/japan" source: "https://en.wikipedia.org/wiki/Magnetica" license: "CC BY-SA 4.0" wikipedia_page_id: 0 wikipedia_revision_id: 0

::summary 2006 video game ::

::data[format=table title="Infobox video game"]

FieldValue
titleMagnetica
imageMagnetica.jpg
developerMitchell Corporation
publisherNintendo
directorSatoru Tsujita
composerToshiyuki Sudo
released
genrePuzzle
modesSingle-player, multiplayer
platformsNintendo DS, Wii (WiiWare)
::

|genre=Puzzle |modes=Single-player, multiplayer |platforms=Nintendo DS, Wii (WiiWare) Magnetica (known in Japanese as Shunkan Puzz Loop and in Europe as Actionloop) is a puzzle video game developed by Mitchell Corporation and published by Nintendo for the Nintendo DS, released as part of the Touch! Generations series. It is based on Mitchell's 1998 arcade game Puzz Loop.

The game was first revealed at Nintendo Japan's 2006 Conference. The European version came packaged with the Nintendo DS Rumble Pak.

A version for WiiWare, titled Minna de Puzzloop in Japanese, Magnetica Twist in North America and Actionloop Twist in Europe and Australia, was released in 2008 for Japan on April 22, on June 6 in Europe, and on June 30 in North America.

Gameplay

In the game, marbles roll down a twisted path toward the goal and the player must stop them by launching new marbles into the oncoming ones. The DS touchscreen is used to 'flick' the marbles from their launch point to their destination with the stylus. The marbles disappear if player matches three or more marbles of the same type; marbles of the same color are magnetically attracted to each other over any length of wide open space, and allowing for chains of disappearances to occur.

The game is over if any marble reaches a specific point, usually near the center of each level, but using the magnetic properties of the marbles can allow one to pull marbles away from this point. Bonus items attached to marbles can, for example, temporarily slow down the rate the marbles advance or cause all marbles of a color to disappear.

In addition to the main survival mode of play, the player can take part in a quest mode, where they must clear boards under certain conditions, and a puzzle mode, where a fixed arrangement of marbles around the board must be cleared using only the few marbles made available to the player.

Regional differences

The Japanese and European versions allows to unlock extra tile sets and new puzzles for Polarium Advance if a copy of that game is inserted on the GBA slot. This feature is absent from the American release.

WiiWare version

The WiiWare version of Magnetica supports up to four players simultaneously in either co-operative or competitive multiplayer modes, in addition to the ability to use the player's own Miis in the game. Control is done by twisting the Wii Remote left or right to turn the marble cannon, and an ability to lob marbles over others has been added.

The game features the challenge and quest modes of the DS version, but omits the puzzle mode. Extensive statistics are also kept for each player.

Reception

|DS = true |WII = true |na = true |Edge_DS = 6/10 |EuroG_DS = 6/10 |EuroG_WII = 9/10 |Fam_DS = 31/40 |GI_DS = 7.25/10 |GamePro_DS = |GameRev_DS = C− |GSpot_DS = 7/10 |GSpy_DS = |GameZone_DS = 8.3/10 |IGN_DS = 8/10 |IGN_WII = 7/10 |NP_DS = 8/10 |rev1 = The Washington Post |rev1_DS = |MC_DS = 68/100 |MC_WII = 70/100

Magnetica and Magnetica Twist received "average" reviews according to the review aggregation website Metacritic. The Washington Post criticized the same console version's $35 price tag, which it said was a bit too much for a game that has nothing new to add. In Japan, Famitsu gave the same DS version a score of three eights and one seven for a total of 31 out of 40.

References

References

  1. Lou Kesten. (June 21, 2006). "Review: Brainteasers Find Niche in Games". [[Associated Press]].
  2. John Tanaka. (April 16, 2008). "Puzzloop Dated in Japan". [[Ziff Davis]].
  3. Damien McFerran. (June 5, 2008). "EU WiiWare Update: Actionloop Twist". Gamer Network.
  4. (June 30, 2008). "One WiiWare Game and One Virtual Console Game Added to Wii Shop Channel".
  5. "Actionloop". [[Nintendo]].
  6. "瞬感パズループ-「おまけ要素」 - 任天堂". [[Nintendo]].
  7. Craig Harris. (April 22, 2008). "Hands-on Puzzloop". Ziff Davis.
  8. Edge staff. (August 2006). "Magnetica". [[Future plc]].
  9. John Walker. (July 3, 2006). "Magnetica". Gamer Network.
  10. Tom Bramwell. (June 10, 2008). "Actionloop Twist". Gamer Network.
  11. (February 22, 2006). "New Famitsu Scores". NeoGaf LLC.
  12. (August 2006). "Magnetica". [[GameStop]].
  13. Johnny K.. (June 7, 2006). "Review: Magnetica". [[International Data Group.
  14. Mike Reilly. (June 14, 2006). "Magnetica Review". [[CraveOnline]].
  15. Alex Navarro. (June 5, 2006). "Magnetica Review". CBS Interactive.
  16. Sterling McGarvey. (June 6, 2006). "GameSpy: Magnetica". IGN Entertainment.
  17. Angelina Sandoval. (June 23, 2006). "Magnetica – NDS – Review".
  18. Craig Harris. (June 5, 2006). "Magnetica". Ziff Davis.
  19. Craig Harris. (June 30, 2008). "Magnetica Twist Review". Ziff Davis.
  20. (July 2006). "Magnetica". [[Nintendo.
  21. "Magnetica for DS Reviews". CBS Interactive.
  22. "Magnetica Twist for Wii Reviews". CBS Interactive.
  23. Stuart Reddick. (April 21, 2009). "Magnetica Review". Gamer Network.

::callout[type=info title="Wikipedia Source"] This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page. ::

2006-video-gamestouch!-generationsnintendo-ds-gameswiiware-gamesmarble-video-gamesnintendo-gamespuzzle-video-gamesvideo-games-developed-in-japanmultiplayer-and-single-player-video-gamesmitchell-corporation-games