Lotus Challenge
2001 video game
title: "Lotus Challenge" type: doc version: 1 created: 2026-02-28 author: "Wikipedia contributors" status: active scope: public tags: ["2001-video-games", "gamecube-games", "kuju-games", "lotus-cars", "multiplayer-and-single-player-video-games", "playstation-2-games", "racing-video-games", "virgin-interactive-games", "windows-games", "xbox-games", "xicat-interactive-games"] description: "2001 video game" topic_path: "technology/operating-systems" source: "https://en.wikipedia.org/wiki/Lotus_Challenge" license: "CC BY-SA 4.0" wikipedia_page_id: 0 wikipedia_revision_id: 0
::summary 2001 video game ::
::data[format=table title="Infobox CVG"]
| Field | Value |
|---|---|
| title | Lotus Challenge |
| image | Lotus Challenge cover.jpg |
| developer | Kuju Entertainment |
| publisher | Virgin Interactive (PS2) |
| Xicat Interactive (Xbox) | |
| Sold-Out Software (Win) | |
| Ignition Entertainment (GC) | |
| released | PlayStation 2 |
| Windows | |
| Xbox | |
| GameCube | |
| Mobile | |
| 20 September 2004 | |
| genre | Racing |
| modes | Single-player, multiplayer |
| platforms | PlayStation 2, GameCube, Windows, Xbox |
| :: |
| title = Lotus Challenge | image = Lotus Challenge cover.jpg | caption = | developer = Kuju Entertainment | publisher = Virgin Interactive (PS2) Xicat Interactive (Xbox) Sold-Out Software (Win) Ignition Entertainment (GC) | producer = | designer = | programmer = | released = PlayStation 2 Windows Xbox GameCube Mobile 20 September 2004 | genre = Racing | modes = Single-player, multiplayer | platforms = PlayStation 2, GameCube, Windows, Xbox | alt = | writer = | composer = | series = | engine = | artist =
Lotus Challenge is a racing game developed by Kuju Entertainment and published in 2001 for PlayStation 2 by Virgin Interactive. Versions followed for Windows, GameCube, and Xbox from different publishers.
Gameplay
Lotus Extreme Challenge is a racing game featuring a variety of Lotus cars from different eras. The game includes multiple gameplay modes:
- Story Mode: Players start with a basic car and compete in races to earn money, build a racing team, and participate in championships. Over time, they unlock better cars and gain movie contracts for stunt driving challenges.
- Championship Mode: Racers compete across 17 tracks, unlocking and racing different Lotus models, with older cars competing against their era counterparts.
- Movie Stunt Driving Mode: Players perform stunt challenges for film productions, earning money and cinematic replays of their performances.
- Driving Challenges: Unique scenarios such as rushing passengers to a hospital through heavy traffic or evading speeding cameras on city streets.
- Damage System: Cars visually degrade and handle differently based on damage, adding realism to races. The game promises realistic driving physics, authentic Lotus car models, and multiplayer split-screen racing.
Development
Virgin Interactive first announced the game for the PlayStation 2 and Microsoft Windows in August 2000 for an early-2001 release. The game was renamed Lotus Extreme Challenge in November 2000 with a North American release planned to be published by Interplay Entertainment,
In March 2002, Virgin Interactive announced they would release the game on the Xbox under the name of Lotus Arcade before reverting to its former name, with the announcement that the Xbox version would feature major improvements over the PS2 version. The game was due for a release in Europe by Virgin in September but this never happened. In November 2002, Xicat Interactive announced they would release the game in North America instead as an Xbox exclusive, with a GameCube port also announced. In December 2002, Xicat secured a licensing deal with Motor Trend to rename the title as Motor Trend Presents Lotus Challenge, with the Xbox version originally scheduled for release in late January 2003, before it was somewhat delayed to the end of April. The GameCube version was due for a release in August but was pulled for unknown reasons.
In May 2004, Ignition Entertainment's website listed a title named Lotus Extreme for the GameCube. However, the game was renamed again back to its original title a few weeks later when it was officially announced by Ignition, and was released shortly after.
Reception
| align = left | NGC = true | PS2 = true | XBOX = true | na = true | MC_XBOX = 61/100 | 4P_PS2 = 71% | 4P_XBOX = 69% | EGM_XBOX = 4/10 | Gamekult_PS2 = 5/10 | GSpy_XBOX = | GameZone_XBOX = 7.3/10 | JXV_PS2 = 8/20 | JXV_XBOX = 8/20 | NP_NGC = 1.5/5 | OXM_XBOX = 7.2/10 | TX_XBOX = 5.8/10 | XPlay_XBOX =
The Xbox version received "mixed" reviews according to the review aggregation website Metacritic. GameSpy, GameZone, and Extended Play gave it above-average to mixed reviews while it was still in development.
The game sold more than 130,000 units for the PlayStation 2.
Notes
References
References
- Ahmed, Shahed. (5 July 2000). "Lotus Racing from Virgin". [[Fandom (website).
- Perry, Douglass C.. (5 November 2001). "Lotus Extreme Challenge". [[Ziff Davis]].
- IGN staff. (20 December 2002). "Gaming Life in Japan". Ziff Davis.
- IGN staff. (8 March 2002). "Lotus Arcade Spins Its Wheels on Xbox". Ziff Davis.
- Strohm, Axel. (13 June 2002). "First look: Lotus Challenge Xbox". Fandom.
- IGN staff. (26 November 2002). "Xicat's Lotus Challenge". Ziff Davis.
- IGN staff. (26 November 2002). "Lotus Challenge GCN Bound". Ziff Davis.
- Rainier. (3 December 2002). "Xicat Teams Up With Motor Trend Magazine In 'Lotus Challenge'".
- Varanini, Giancarlo. (7 January 2003). "Lotus Challenge Preview". Fandom.
- Schwartz, Matthew. (25 July 2003). "Motor Trend Presents Lotus Challenge (GCN Preview)". Ziff Davis.
- IGN staff. (26 May 2004). "Kuju on GameCube Again". Ziff Davis.
- IGN staff. (10 July 2004). "A Lotus By Any Other Name...". Ziff Davis.
- IGN staff. (4 August 2004). "Lotus Challenge Shipped". Ziff Davis.
- "Lotus Challenge (Xbox)". Fandom.
- Bischoff, Jens. (26 November 2001). "Test: Lotus Challenge (PS2)". 4Players GmbH.
- Bischoff, Jens. (5 May 2003). "Test: Lotus Challenge (Xbox)". 4Players GmbH.
- (June 2003). "Motor Trend Presents: Lotus Challenge [sic]". Ziff Davis.
- Daguinot, Benjamin. (29 October 2001). "Test : Lotuc Challenge, ne rayez pas la peinture (PS2)". [[TF1 Group]].
- Murphy, Kevin. (21 January 2003). "GameSpy: Motor Trend Presents Lotus Challenge (Xbox)". IGN Entertainment.
- Lafferty, Michael. (20 February 2003). "Motor Trend Presents Lotus Challenge Review - Xbox".
- Romendil. (29 October 2001). "Test: Lotus Challenge (PS2)". [[Webedia]].
- Romendil. (21 October 2003). "Test: Lotus Challenge (Xbox)". Webedia.
- (September 2004). "Lotus Challenge". [[Nintendo.
- (May 2003). "Motor Trend Presents Lotus Challenge". [[Future US]].
- Soboleski, Brent. (10 May 2003). "[Motor Trend Presents] Lotus Challenge Review (Xbox)". IGN Entertainment.
- Satterfield, Shane. (24 February 2003). "'Motor Trend Presents Lotus Challenge' (Xbox) Review". [[TechTV]].
- (14 February 2002). "First six months of the fiscal year 2001/2002".
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