Deathtrack

1989 video game


title: "Deathtrack" type: doc version: 1 created: 2026-02-28 author: "Wikipedia contributors" status: active scope: public tags: ["1989-video-games", "activision-games", "dos-games", "dos-only-games", "racing-video-games", "racing-video-games-set-in-the-united-states", "vehicular-combat-games", "video-games-scored-by-russell-lieblich", "single-player-video-games", "dynamix-games", "video-games-developed-in-the-united-states"] description: "1989 video game" topic_path: "geography/united-states" source: "https://en.wikipedia.org/wiki/Deathtrack" license: "CC BY-SA 4.0" wikipedia_page_id: 0 wikipedia_revision_id: 0

::summary 1989 video game ::

::data[format=table title="Infobox video game"]

FieldValue
titleDeathtrack
imageDeathtrack cover art.png
developerDynamix
publisherActivision
directorJeffrey Tunnell
producerSteven Ackrich
John A. S. Skeel
designerTerry Ishida
Dariusz Lukaszuk
programmerDariusz Lukaszuk
composerRussell Lieblich
released
genreRacing, vehicular combat
modesSingle-player
platformsMS-DOS
::

|title = Deathtrack |image = Deathtrack cover art.png |developer = Dynamix |publisher = Activision |director = Jeffrey Tunnell |producer = Steven Ackrich John A. S. Skeel |designer = Terry Ishida Dariusz Lukaszuk |programmer = Dariusz Lukaszuk |composer = Russell Lieblich |series = |engine = |released = |genre = Racing, vehicular combat |modes = Single-player |platforms = MS-DOS

DeathTrack is a first-person, futuristic racing game developed for MS-DOS by Dynamix and published by Activision in 1989. The game is set in a future America, where the player is a racer in a circuit that allows participants to attack their opponents. It included strategic upgrade mechanics, as well as different vehicles to chose from.

Gameplay

There are two ways to win a race: be the first to finish the race, or be the only one to finish the race. Based in a futuristic America, the player races on various tracks across the country for money, which can be spent on armor, weapons and other modifications to protect and use against the competition. There are ten tracks in ten cities. The track for each city is unique, as is each opponent's 3D polygonal car.

The player chooses from one of three cars (either "The Hellcat" for high speed, "The Crusher" for high firepower or "The Pitbull" for heavy armor) and begins racing against other drivers. The player starts with $10,000 to spend on weapons, and earns more money by winning races. For each item the player buys, there are three variants: small/ineffective, medium/good and large/best.

Reception

Computer Gaming World called DeathTrack "an outstanding new action game ... gratuitous violence at its therapeutic best", praising the graphics.

In 1996, Computer Gaming World declared Deathtrack the 124th best computer game ever released.

Legacy

A Game Boy version was in the works by game developer Argonaut Software, but was unreleased.

A sequel, Death Track: Resurrection, was released on February 22, 2008, in Russia, then later released in North America and Europe. An Xbox 360 version of the game was expected to be released later in 2009.

References

References

  1. (January 1990). "Computer Releases".
  2. [http://www.ign.com/games/deathtrack/pc-39232 DeathTrack - PC - IGN]
  3. Lombardi, Chris A.. (February 1990). "Murder on the Backstretch / Activision's "DeathTrack"".
  4. . (November 1996). "150 Best (and 50 Worst) Games of All Time".
  5. (2011-12-10). "Trail Blazer (Death Track) [GameBoy - Cancelled] - Unseen64".
  6. (2008-06-06). "Review: Death Track: Resurrection Hands-on". [[IGN]].
  7. "IGN: Death Track: Resurrection". [[IGN]].

::callout[type=info title="Wikipedia Source"] This article was imported from Wikipedia and is available under the Creative Commons Attribution-ShareAlike 4.0 License. Content has been adapted to SurfDoc format. Original contributors can be found on the article history page. ::

1989-video-gamesactivision-gamesdos-gamesdos-only-gamesracing-video-gamesracing-video-games-set-in-the-united-statesvehicular-combat-gamesvideo-games-scored-by-russell-lieblichsingle-player-video-gamesdynamix-gamesvideo-games-developed-in-the-united-states