Coppit

Board game


title: "Coppit" type: doc version: 1 created: 2026-02-28 author: "Wikipedia contributors" status: active scope: public tags: ["board-games-introduced-in-1927", "children's-board-games", "roll-and-move-board-games", "cross-and-circle-games", "running-fight-board-games"] description: "Board game" topic_path: "general/board-games-introduced-in-1927" source: "https://en.wikipedia.org/wiki/Coppit" license: "CC BY-SA 4.0" wikipedia_page_id: 0 wikipedia_revision_id: 0

::summary Board game ::

::data[format=table title="Infobox game"]

FieldValue
imageFang den Hut.jpg
captionBoard for Fang den Hut! with four spokes; Coppit's board has six spokes
yearsFang den Hut 1927–present
Coppit 1964–present
genreStrategy
players2–6
ages5 and up
setup_time2 minutes
playing_time30–60 minutes
random_chanceDie rolls
::

| name = | image = Fang den Hut.jpg | caption = Board for Fang den Hut! with four spokes; Coppit's board has six spokes | years = Fang den Hut 1927–present Coppit 1964–present | genre = Strategy | players = 2–6 | ages = 5 and up | setup_time = 2 minutes | playing_time = 30–60 minutes | random_chance = Die rolls | skills = Coppit is a running-fight board game created in 1927 by Otto Maier Verlag which was originally called in (or Capture The Hat in English). It was renamed and has been re-released several times, most notably by the Spear's Games company in 1964. It is a game for two to six players and is based partly on luck with a die and partly on strategy. It is similar to the game Ludo and is nominally a children's game. The emblem on U-995, the world's only remaining German Type VIIC/41 submarine, features two Fang den Hut characters, as seen on the game's board.

The game

File:Fang den Hut board-04.svg|2–4 players File:Fang den Hut board-06.svg|2–6 players File:Coppit board-06.svg|2–6 players (variant) Each player has four conical, or hat-shaped, playing pieces all of the same colour that start off in their home 'base'. The object is to move out of your base, capture, or 'cop', your opponent's pieces by landing on top of them, carry them back to your base, and 'imprison' them there. A player can have any number of pieces out of their base at any time. However, while you are moving back to 'base' with a captured piece other players may in turn capture your piece. The winner is the last player to have an uncaptured piece. There are a few squares on the board that are of a different colour to the rest; if a piece is on these squares it cannot be captured.

Reviews

References

References

  1. {{bgg. 1730. Trap the Cap
  2. "U-995: War at Sea".
  3. [http://www.boardgamecompany.co.uk/Coppit(VG162).htm Rules of game and pictures of the board] {{webarchive. link. (2007-10-12)
  4. (April 1975). "Games and Puzzles 1975-04: Iss 35". A H C Publications.

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board-games-introduced-in-1927children's-board-gamesroll-and-move-board-gamescross-and-circle-gamesrunning-fight-board-games